自陆续在东南亚、台湾和美国等不同国家市场上市之后,Toyota Corolla Cross这款主打拥有更大实用空间却定价比C-HR亲民的都会型跨界SUV终于在日本本土上市,而且日规版的Corolla Cross还拥有别具一格的造型,与其它国家版本不太一样。
Corolla Cross采用的同样是TNGA的模组化底盘,但它的市场定位却介于B-Segment的C-HR和C-Segment的RAV4之间,因此它的空间比C-HR更宽敞,但价格却也明显要比RAV4便宜不少,对准了许多实用性考量为主的买家。
日规版的Corolla Cross采用了截然不同的车头设计,无论是水箱护罩还是保险杆,就连两侧头灯组内建的灯具排列方式也明显和本地市场看到的有所不同,而且原厂也没有对外宣称这是Corolla Cross的小改款,事实上Corolla Cross的上市周期还很短,根本还没到需要小改款的时间,因此这应该是日本市场专属的设计。
日规版的Corolla Cross当然也一样标配了LED的头灯组和前雾灯,后尾灯组合也内建了部份的LED发光体,而且整体对比本地市场的同款车型显然更偏向运动化,但就比台湾同期发表的Corolla Cross GR Sport来得内敛一些。
日规版的Corolla Cross在尺寸上和本地以及其它国家版本都是基本一样的,只是外观上有所区别而已,所以它的车侧线条和轮廓,包括它的内部使用空间也基本没变。
内装部分则是和其它国家维持一样的设计,基本就是沿用了大部分源自Sedan版Corolla的中控台造型,包括一个站立式的荧幕主机,以及7寸的彩色电子液晶仪表版,还有就是同样设计的冷气出风口、中央鞍座和三幅式方向盘。
在安全配备部份,日规版的Corolla Cross全车系都标配Toyota Safety Sense主动安全辅助配套,这个配套包含了自动煞车辅助(AEB)、自动跟车(ACC)、车道居中(LCA)、盲点侦测(BSM)和自动切换远近光(AHB)等。
而在动力规格方面则有些不一样了,日规版除了有一半的1.8L汽油引擎版本外,还有另一个1.8L的油电(Hybrid)版本,油电版采用的是一句1.8L Atkinson循环设计的四缸自然进气引擎,最大马力98匹,最大扭力142Nm,搭配一组可额外输出72匹马力和163Nm扭力的马达,综合马力输出达到122匹。
此外,1.8油电版本还可被详细区分为普通前驱版或四驱的E-Four版本,在E-Four版本上它会有多一具安装在后轴上的电动马达负责驱动后轴,行程电子四驱系统,而四驱版的后悬挂系统改用了双A臂(Double Wishbone),不过全车系都一样是CVT变速箱就是了。
而在普通的汽油引擎版本上,虽然它搭载同一具代号2ZR-FAE的1.8L四缸自然进气引擎,但日规版的这具引擎上额外加入了Valvematic可变阀门系统,让它的马力输出稍微涨了1匹,扭力输出也稍微多了2Nm,实际上很难感受到差别。
在价格部份,Corolla Cross在日本当地的价格从199.9万日元(7.94万令吉)开始起跳,而油电版本最高等级的Hybrid Z E-Four则要价319.9万日元(12.07万令吉)。
-
-
-
-
-
-
-
One bench is between two trees and view of lake Zug in Oberwil town, Canton of Zug, Switzerland.
-
-
New commercial buildings in an upscale shopping district, California.
-
-
The center brick architecture is Former Hokkaido Government Office Building, Chuo Ward of Sapporo city, Hokkaido prefecture of Japan.
-
-
Road background of automobile advertising
-
-
empty asphalt road in midtown of shanghai in morning
-
-
-
-
-
-
-
-
-
-
One bench is between two trees and view of lake Zug in Oberwil town, Canton of Zug, Switzerland.
-
-
Road background of automobile advertising
-
-
empty asphalt road in midtown of shanghai in morning
-
-
-
-
-
-
-
-
-
ProEXR File Description =Attributes= cameraAperture (float): 35.9 cameraFNumber (float): 8 cameraFarClip (float): 1e+30 cameraFarRange (float): 1e+18 cameraFocalLength (float): 35 cameraFov (float): 51.5428 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 1e+18 cameraTransform (m44f): [{0, 0.642788, 0.766044, 600}, {1, 0, -0, 6.11358e-15}, {0, 0.766044, -0.642788, 730}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [1992, 488, 4663, 4423] displayWindow (box2i): [0, 0, 6614, 4677] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): “scanlineimage” vrayInfo/camera (string): “_125_seatArrange_camera:_125_seatArrange” vrayInfo/computername (string): “e05nw1001” vrayInfo/cpu (string): “INTEL/P2(M5)” vrayInfo/date (string): “2021/Jun/22” vrayInfo/filename (string): “X:/CXRXLLA_CROSS/_20210225_895B/_895B_2ndData_project/scenes/Exterior/125_seatArrange/references/895B_MJ001_HV_High_2WD_LA20_12” vrayInfo/frame (string): “00015” vrayInfo/h (string): “4678” vrayInfo/mhz (string): “0MHz” vrayInfo/os (string): “Microsoft(tm) Windows(tm), version 10.0, ” vrayInfo/peakMemory (string): “30958.89 MiB” vrayInfo/primitives (string): “17733228” vrayInfo/ram (string): “65248MB” vrayInfo/renderlayer (string): “defaultRenderLayer” vrayInfo/rendertime (string): ” 0h 46m 37.3s” vrayInfo/scenename (string): “895B_MJ001_HV_High_2WD_LA20_125top” vrayInfo/time (string): “14:47:50” vrayInfo/vmem (string): “134217728MB” vrayInfo/vraycore (string): “4.30.03” vrayInfo/vrayversion (string): “Version of V-Ray for Maya Next” vrayInfo/w (string): “6615” =Channels= A (float) B (float) G (float) R (float)
-
-
ProEXR File Description =Attributes= cameraAperture (float): 35.9 cameraFNumber (float): 8 cameraFarClip (float): 1e+30 cameraFarRange (float): 1e+18 cameraFocalLength (float): 35 cameraFov (float): 51.5428 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 1e+18 cameraTransform (m44f): [{0, 0.642788, 0.766044, 600}, {1, 0, -0, 6.11358e-15}, {0, 0.766044, -0.642788, 730}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [1992, 488, 4663, 4423] displayWindow (box2i): [0, 0, 6614, 4677] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): “scanlineimage” vrayInfo/camera (string): “_125_seatArrange_camera:_125_seatArrange” vrayInfo/computername (string): “e05nw1001” vrayInfo/cpu (string): “INTEL/P2(M5)” vrayInfo/date (string): “2021/Jun/22” vrayInfo/filename (string): “X:/CXRXLLA_CROSS/_20210225_895B/_895B_2ndData_project/scenes/Exterior/125_seatArrange/references/895B_MJ001_HV_High_2WD_LA20_12” vrayInfo/frame (string): “00015” vrayInfo/h (string): “4678” vrayInfo/mhz (string): “0MHz” vrayInfo/os (string): “Microsoft(tm) Windows(tm), version 10.0, ” vrayInfo/peakMemory (string): “30958.89 MiB” vrayInfo/primitives (string): “17733228” vrayInfo/ram (string): “65248MB” vrayInfo/renderlayer (string): “defaultRenderLayer” vrayInfo/rendertime (string): ” 0h 46m 37.3s” vrayInfo/scenename (string): “895B_MJ001_HV_High_2WD_LA20_125top” vrayInfo/time (string): “14:47:50” vrayInfo/vmem (string): “134217728MB” vrayInfo/vraycore (string): “4.30.03” vrayInfo/vrayversion (string): “Version of V-Ray for Maya Next” vrayInfo/w (string): “6615” =Channels= A (float) B (float) G (float) R (float)
-
-
ProEXR File Description =Attributes= cameraAperture (float): 35.9 cameraFNumber (float): 8 cameraFarClip (float): 1e+30 cameraFarRange (float): 1e+18 cameraFocalLength (float): 35 cameraFov (float): 51.5428 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 1e+18 cameraTransform (m44f): [{0, 0.642788, 0.766044, 600}, {1, 0, -0, 6.11358e-15}, {0, 0.766044, -0.642788, 730}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [1992, 488, 4663, 4423] displayWindow (box2i): [0, 0, 6614, 4677] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): “scanlineimage” vrayInfo/camera (string): “_125_seatArrange_camera:_125_seatArrange” vrayInfo/computername (string): “e05nw1001” vrayInfo/cpu (string): “INTEL/P2(M5)” vrayInfo/date (string): “2021/Jun/22” vrayInfo/filename (string): “X:/CXRXLLA_CROSS/_20210225_895B/_895B_2ndData_project/scenes/Exterior/125_seatArrange/references/895B_MJ001_HV_High_2WD_LA20_12” vrayInfo/frame (string): “00015” vrayInfo/h (string): “4678” vrayInfo/mhz (string): “0MHz” vrayInfo/os (string): “Microsoft(tm) Windows(tm), version 10.0, ” vrayInfo/peakMemory (string): “30958.89 MiB” vrayInfo/primitives (string): “17733228” vrayInfo/ram (string): “65248MB” vrayInfo/renderlayer (string): “defaultRenderLayer” vrayInfo/rendertime (string): ” 0h 46m 37.3s” vrayInfo/scenename (string): “895B_MJ001_HV_High_2WD_LA20_125top” vrayInfo/time (string): “14:47:50” vrayInfo/vmem (string): “134217728MB” vrayInfo/vraycore (string): “4.30.03” vrayInfo/vrayversion (string): “Version of V-Ray for Maya Next” vrayInfo/w (string): “6615” =Channels= A (float) B (float) G (float) R (float)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-